Your journey to excellence in
By Revision Genie
Design Tools
Human Computer Interface in Everyday Life
Unit 1
Flow charts
Mind maps
Visualisation diagrams
Wireframes
Choosing suitable design tools
Unit 2
HCI purpose and importance
HCI application areas
Hardware considerations
Software considerations
User interaction methods
Unit 3
Data and Testing
Data vs information
Data types in context
Validation vs verification
Validation tools
Verification tools
Data collection methods
Data storage locations
Storage devices
Purpose of testing
Test data types
Technical vs user testing
Unit 4
Cyber-security and Legislation
Threats: DoS, hacking, malware
Threats: social engineering
Impacts of cyber attacks
Prevention measures: physical
Prevention measures: logical
Secure data destruction
IT-related legislation
Unit 5
Digital Communications
Communication types
Software for digital comms
Digital devices
Distribution channels
Connectivity methods
Audience demographics
Unit 6
Internet of Everything
What IoE is
Four pillars of IoE
Pillar interactivity
Digital interactivity types
Tailoring devices to users
IoE application areas
Unit 7
R060 Data Manipulation Using Spreadsheets
Unit 8
Planning and Designing the Spreadsheet Solution
Design tools for planning
Functionality design
Navigation design
Output design
HCI design: calculations
HCI design: sorting and filtering
HCI design: user aids and validation
Unit 9
Creating the Spreadsheet Solution
Data validation methods
Cell formatting
Conditional formatting
Sorting and filters
Formulae and operators
Relational operators
Cell referencing (relative/absolute/named/multi-sheet)
Built-in functions (IF, COUNTIF, VLOOKUP)
Pivot tables
Importing file types
Data types in spreadsheets
Security measures (locked cells)
Modelling tools (what-if, goal seek)
Outputs: charts and graphs
Outputs: page layout
Outputs: row/column settings
User interface features (buttons, macros, hyperlinks, forms)
Unit 10
Testing the Spreadsheet Solution
Technical testing during development
Usability testing during development
Post-development testing
Recording test results
Retesting and improvements
Unit 11
Evaluating the Spreadsheet Solution
Evaluation against client requirements
Evaluation against HCI principles
Unit 12
R070 Using Augmented Reality to Present Information
Unit 13
Augmented Reality
What AR is
Purpose of AR
AR sectors
AR uses
Types of AR (marker-based/markerless/superimposed)
User interaction types (static/interactive)
Devices for AR (mobile/smart devices/PC)
Unit 14
Designing an AR Model Prototype
Purpose and user requirements
Target audience
Content planning
Asset types (audio, text, images, video, links, charts)
Trigger types
Layers and action flow
Design tools for AR planning
House style planning
Unit 15
Creating an AR Model Prototype
Model prototype characteristics
Building from design documentation
Trigger characteristics and quality
Trigger selection for context
Layers: single vs multiple
Interactive layer access (swipe/click/voice)
Information output formats
Unit 16
Testing and Reviewing
Technical testing
User testing
Test plans (expected vs actual)
Remedial actions and changes
Operating Systems